I give up.


I was soooo freaking proud of myself, getting the QTE magic system set up in the game. "Oooo," I thought, "this system will be so clever and show the symbolic struggle of the kids getting used to having magic abilities with the players' learning curve of the system. So thoughtful! Much symbolic!" 

But I could never get it to work. It worked in small doses, but it ended up crashing in the full game. And it's getting in the way of people enjoying the game. What is the point, if people aren't having fun? 

I thought for a while that this QTE system was the only thing that set my game apart. But now I realize that whatever strength the game may have lies not in its gameplay - which is admittedly kinda vanilla - but rather, its story. 

A new update has been uploaded that now scraps that QTE system and instead raises the MP used for spells. It should be much more stable and shouldn't require constant crashes/reloads. 

Of course, by now, everyone who was going to play it has already played it... so you've all suffered through my poor decisions... :( But to new players who stumble upon Canyon of Fires: Welcome! You shall have a much more stable experience!

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